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About
Me

 Hey there!

 I'm  Yang YI , a Game Design student in 4th year at ISART Montreal !

 I'm now looking for a Techinical / UX Game Designer job from Mar. 2024.

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My Passion for Games

My passion for the gaming industry is innate.

Ever since I played my first video games at the age of two, I've dreamed of creating my own game.

 

To achieve this, I started studying creative art when I was eight and continued for ten years, all my works led me the way to complete my first portfolio with nearly 30 pages, which helped me get into one of the top game design school in France : ISART Digital.

This passion led me to spend countless hours on game design and development along my studies, and I never got tired of it.

My Speciality

  I delved into various game projects in my school years, and also worked as an intern in a game studio,

providing me with a solid grasp of game design and development.

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 Technical - UI/UX Design 

 BOUNCEED 

An action-puzzle prototype based on UE4, focusing on its 3C and UI/UX. 

 I specialize in Techinical Design and UI/UX Design,

but I'm also eager to dive deeper into Level Design and expand my skill set.

My Skills

Here's a quick snapshot of what I bring to the table:

 Language 

  • English : Proficient (TOEIC 940) 

  • French : Upper-Intermediate

  • Chinese : Native Language

 Hardskills 

Game Production : 

  • Talented in prototyping and enhancing games' UX by Game Feel Design

  • Enjoy making level designs

  • Basked in studying economy design

  • Versionning (Perforce, Git)

Game Engine : 

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  • Skilled in using UNREAL Engine (Blueprint)

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  • Experienced with Unity Engine (C#)

Graphics & Design: 

AI Agents Tools : 

  • Text & Image : Competent in writing a better prompt for ChatGPT (DALL-E) 

  • Audio : Interested in utilizing Suno to generate some great musics for my games

Documentation : 

  • Familiar with using Microsoft Office suite

 Softskills 

  • Enthusiasm for the game industry and making games

  • Proactive team player with a collaborative spirit

  • Hard-working

 Hobbies? 

Outside the design field, I also bask in doing these things...

 Make Montages 

  Several years ago, every time I watched those game video compilations, I always dreamed of creating my own video montage. So, I decided to start, and I truly enjoyed the process.

 "Rhapsody" in 2019. (Long)

 "An Instant" in 2020. (Short)

 Drawing Stuff 

  Drawing has been one of the hobbies I had since my childhood.

  While I enjoy making some still-life drawings, creative painting is also my favourite.

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 Hobbies 

 My Drawings 

 The stuff that I painted over the years. 
(2014 - Now) 

 Playing Video Games 

As a game designer, I naturally love playing games!

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 Hobbies 

 My Workshop 

 Some levels I made before (or after) coming to ISART.

  My favorite genre is 3D sandbox games, I really enjoyed the moment when you can create your own rules and games. That's also one of the reasons why l involved myself in the the game industry.

Apart from that, shooters and racing games are also something I greatly enjoy.

 Riding Bikecycles 

  Riding bikes could be one of the things I love the most when I'm away from the screen!

For most of my commutes or trips, I would rather ride bikes than take the metro if there's no urgency.

I could bask in riding them going through different streets in the city, because is truly chill and fun.

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