top of page
Introduction
This is a mobile rhythm game prototype I created in one month, taking my first step into the field of rhythm games, which I had never explored before.
During gameplay, notes will descend in eight different lanes, requiring you to tap (or hold) on them to score points.
The game finishes when the music finishes playing, and it will display the final score to the player, allowing them to visualize their skill.
The Menu
Side Lanes
Combos
The Menu
1/5
My Work Focus
-
Learning the "programming mindset".
-
Programming of the whole rhythm game base from scratch
-
Chart Design (Level Design)
In-editor view
In-editor script
Scripts
In-editor view
1/5
My Gainings
-
Being able to use the "programming mindset" for design and development : Thanks for the hard work I put in during the development process; it has made me more logical, both in the design and development fields. Until now, it still benefits me deeply.
-
Being able to make unity codes in C#
-
Improved my time management awareness.
bottom of page